JACK GRACE
FEATURED PROJECTS
CYLINDER: PUZZLES RETURNED
Looking for a new spin on puzzle games?? Rotate your expectations and stack your high score in Cylinder!
Mighty Rabbit Studios
Roles:
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Developed, Enhanced, and Optimized Gameplay Features
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Developed and Streamlined Menu UI
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Implemented QoL & UX Improvements
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Worked on Improving Existing Codebase for Functionality & Readability
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Implemented Player-Visible Stat-Tracking Systems
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Built Tooling for Designers & Developers to Edit Demo and Full Versions Separately
The game is not approved as publicly playable through EOS, to try the game, please reach out to JackMacGrace@gmail.com for access
Racing Rebels
Work together to take out your opponents and be the first team to cross the finish line!
Fall 2023 Independent Study - 5-person team
Roles:
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Implemented Solo and Networked Turret Mechanics via RPCs
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Setup Car/Turret connections across networked clients
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Setup network support mechanics like bullet correction
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Collected and Analyzed networking telemetry data like Ping
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Transferred Solo Car mechanics into Network-safe form
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Setup health, death, and respawn systems over network.
Programs Used:
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UE5: Game Development/Programming
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Unreal Insights: viewing gameplay data
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Epic Online Services: game hosting
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Git: Version Control
Six Floors Under
Take out your targets and escape the elevator before it hits the ground floor!
Placed 99th overall in Ludum Dare 54 Jam - 6-person team
Roles:
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Created NPC Behaviors System and implemented NPCs
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Built Level Creation tool for the team's Puzzle Designer
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Created Tutorial/Dialog System and Wrote All Dialog
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Implemented Art Assets and Animation Timing
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Implemented General Game Loop
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Working on player-facing level editor and sharing system*
Programs Used:
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Unity: Game Development/Programming
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Git: Version Control
*Currently working with team on further development for a Steam release