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JACK GRACE

FEATURED PROJECTS

CYLINDER: PUZZLES RETURNED

Looking for a new spin on puzzle games?? Rotate your expectations and stack your high score in Cylinder!

Mighty Rabbit Studios

Roles:

  • Developed, Enhanced, and Optimized Gameplay Features

  • Developed and Streamlined Menu UI

  • Implemented QoL & UX Improvements

  • Worked on Improving Existing Codebase for Functionality & Readability

  • Implemented Player-Visible Stat-Tracking Systems

  • Built Tooling for Designers & Developers to Edit Demo and Full Versions Separately

The game is not approved as publicly playable through EOS, to try the game, please reach out to JackMacGrace@gmail.com for access

Racing Rebels

Work together to take out your opponents and be the first team to cross the finish line!

Fall 2023 Independent Study - 5-person team

Roles:

  • Implemented Solo and Networked Turret Mechanics via RPCs

  • Setup Car/Turret connections across networked clients

  • Setup network support mechanics like bullet correction

  • Collected and Analyzed networking telemetry data like Ping

  • Transferred Solo Car mechanics into Network-safe form

  • Setup health, death, and respawn systems over network.

Programs Used:

  • UE5: Game Development/Programming

    • Unreal Insights: viewing gameplay data

    • Epic Online Services: game hosting

  • Git: Version Control

Six Floors Under

Take out your targets and escape the elevator before it hits the ground floor!

Placed 99th overall in Ludum Dare 54 Jam - 6-person team

Roles:

  • Created NPC Behaviors System and implemented NPCs

  • Built Level Creation tool for the team's Puzzle Designer

  • Created Tutorial/Dialog System and Wrote All Dialog

  • Implemented Art Assets and Animation Timing

  • Implemented General Game Loop

  • Working on player-facing level editor and sharing system*

Programs Used:

  • Unity: Game Development/Programming

  • Git: Version Control

*Currently working with team on further development for a Steam release

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